(Three *** signifies a Seacoast United Soccer Complex
rule.)
All league games will be played across our 4 full-sized turf fields utilizing U11 Sized goals.
All fields - (200' x 90')
1. Size 3 ball: 5&6
2. Size 4 ball: Under-8, Under-9, Under-10, Under-11, Under-12
3.Size 5 ball: Under-13 and Up.
1. All games consist of two
25-minute halves.
2. The clock will run continually, even during any injury time.
3. Half time will be 2 minutes in duration.
4. All Scheduled games must
start on time. Teams not ready to start 5 minutes after the scheduled time will
be consider a no show and will be reported to Seacoast United Soccer Arena
staff. A friendly game may be played in place of Scheduled game when/if verified by Seacoast United Soccer Arena
staff.
5. The clock will start automatically 5 minutes after scheduled
time of kick off.
2. During regular session, all games
ending in a tie will remain tied.
3. U10 years of age and below scores will not be kept on a
scoreboard or recorded as to NHSA By Laws.
4. Competitive League coaches are required to verify the correct
scores and sign the Referee Score Sheet at the end of a game.
5. ***If a five-goal differential occurs during any game, the team
losing may bring on an extra player. The team may keep this extra player on the
field until the goal differential is reduced below five.
6. ***A team may not score directly from the kick-off.
1. Seacoast United Soccer Arena will every effort to provide a
certified referee for each match.
2. The Referee’s sole authority starts and stops on the pitch
during the duration of the match being played and Half time is considered part
of the match.
3. Referees are responsible for all activity on the pitch
only. All other areas in the arena are
under the control of Seacoast United Soccer Arena staff.
4. Referees should be aware of any special rules or circumstances
related to each League they are working for.
5. The referees will administer all laws of the game according to
United States Soccer Federation
6. It is mandated for all
Referees to report all sending off’s, or injuries, in a three page report form
to the appropriate authorities.
7. Seacoast United Soccer Arena has some modified Rules that must
be enforced for the safety and fairness of the game.
Rule 6 - Players Equipment/Uniforms
1. The Referee is not responsible for procuring Uniforms or
Equipment for the teams.
2. SHINGAURDS ARE MANDATORY, ALL PLAYERS NOT WEARING SHINGUARDS
WILL NOT BE ABLE TO PARTICIPATE IN THE GAME.
4. Teams are required to have matching jerseys / shirts during
games.
5. Each team is required to have both a light and dark jersey /
shirt in case of a color conflict.
6. Pennies will no longer be provided by the Seacoast United.
7. All players have the option of wearing flats, turf shoes or
cleats on the outdoor turf
8. No jewelry is to be worn during games
9. Goalkeepers are to wear a different color shirt from the team
and referee.
1. Substitutions are on the fly.
2. Players leaving the field must be within three (3) yards from
the sideline when a substitute
enters the field.
3. If play is disrupted in
any manner by the Substitute, an indirect free kicked will the awarded to the
opposing team.
1. Players are expected to conduct themselves within the spirit as
well as the letter of USSF Law of the Game.
2. All free kicks awarded by the referee are indisputable (please
see Rule13- encroachment,
the FIVE YARD RULE).
3. All free kicks are indirect
except for penalty kicks.
4. All players on free kicks must be 3 yards or 9 feet from the
ball.
5. On all free kicks, 5 seconds will be allowed to put the ball
back into play. Failure to do so will result in a loss of possession and a free
kick awarded to the opposite team. 5 seconds begins when there is no
encroachment
6. When the ball leaves the playing field, all restarts are
“kick-ins” from the sidelines (not the usual throw-ins).
7. When a goal is scored the ball will be restarted from the center
line.
8. ***Slide tackles are not permitted.
9. ***Players will not spit on
the pitch or playing field. The player may receive a yellow card or if deemed
necessary a red card.
1. Opponents must stand 3
yards or 9 feet from the ball on all free kicks.
2. Failure to do so may results
in the referee to place the ball 5 yards or 15 feet further forward for the
free kick. This is in response to the new FIFA 2002 10yard outdoor rule.
Rule 10 -
Goalkeepers
1. Goal keeper will follow USSF laws of the game.
2.
If a goalkeeper commits a foul within the penalty area, the proper restart may
be an indirect free kick or a penalty kick.
3. The keeper has five seconds to release the ball after taking possession with his/her hands and 5-seconds begin when there is other encroachment.
4.
***After possession of the ball, the keeper cannot pick the ball up again until
the ball changes possession (the "back pass" rule is in effect). The
ball will be placed to the nearest corner of the penalty box area closest to
the infraction.
5. *** The keeper cannot dribble the ball back into the penalty
area and then pick it up. The ball will be placed in the nearest corner of the
penalty box area closest to the infraction. 6. ***
The goalkeeper is not allowed to punt or drop kick the ball back into play.
He/she may kick the ball from the floor, or throw the ball.
Rule 13 -
Penalty Kicks
1.Penalty Kicks follow the same guidelines for fouls and
procedures as set up in a USSF Law of the Game
2. The goalkeeper must touch the goal line with some part of their
shoes until the ball is kicked.
3. The player taking the kick will not be permitted to play the
ball until the keeper is ready and the referee signals the kick to be taken.
4. Play is live if the ball is
missed, however the penalty-taker cannot re-touch the ball unless another
player does so first.
5. On all fields all non-kicking players must be behind the
nearest 25yard-line
1. A blue card will be shown to a player who is deemed playing in
an unsporting manner.
2. *** the player shown a blue card will sit out 2 minutes and may
be replaced by another player.
3. Only one blue card maybe issued to a player per game. The next card able offense may
be a yellow or red card.
4. A yellow card or a red carded may be shown to a player without
a blue card first.
2. A yellow card displayed by the referee indicates a caution.
4. Two yellow cards to the same player in the same match will make
an automatic red card (Sending off) and that team will play down the remainder
of the game. The player must leave the facility and follow Rule 19 on Red
Cards.
5. A yellow card does not need to precede a red.
6. Management reserves the right to review all incidents and
determine more severe punishment is necessary.
1. A Sending off will follow USSF laws
of the games.
2. A red card displayed by the referee indicates a player is being
sent off and must leave the Arena building for the day.
3. No substitutions may be made for the sent off player during the
match.
4. A player receiving a red card must sit out the next scheduled
game day for that team.
5.
Red cards issued to any player on the pitch after the match is subject to
review by Seacoast United Soccer Arena staff and if deemed necessary to the New
Hampshire Soccer Association.
6. Any type of physical assault (throwing a punch or fist
fighting), abuse, spitting and pushing by a spectator or players directed at any management, employee, other player or referee
may be
grounds for permanent suspension from all Leagues and the facilities
of Seacoast United.
7. Management reserves the right to review all incidents and
determine more severe punishment is necessary.
8. It is mandated for Referees
to report red cards in a three page report form to the appropriate authorities
and staff.
U11 and up:
There
will be points allotted for the regular season games:
3 points for a win.
2 points for a tie.
1 point for a loss.
O points for a forfeit/no show.
All leagues are based on a 6 Week Regular Season.
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